The programme of the Immersive Technology Forum has been compiled in cooperation with hands-on experts and is aimed at content producers, specialists from the technical and broadcasting segments, as well as at event managers and organisers.
The subjects of the lectures include potential applications for 3D audio in theatres, the creative use of virtual and augmented reality and other technologies trending in the event sector and the overall workflow of a 360° music-video production.
Lectures by exhibitors
Bjorn van Munster, Astro Spatial Audio
3D sound without limits – discover the world’s leading independent solution for object based audio
Andreas Gause, Gerriets
Projections and visual effects in the event sector
Mathias Hundt, Hessischer Rundfunk
VR & AR - 3D in the linear television world
Emad El-Saghir, Holoplot
Employing room acoustics not loudspeakers to craft unique immersive soundscapes
Stefan Bock, IAN solutions
Immersive audio production for different use cases
Phil Kamp, KLANG:technologies
Workflows for immersive In-Ear-Mixes with KLANG:Fabrik
Etienne Corteel, L-Acoustics
Scalability of live immersive hyperreal experiences
Aurelien Linz, Minuit Une
How to create immersive lighting experiences without heavy logistics?
Dave Haydon, Out Board TiMax
What’s Immersive? - Spatial Audio and Showcontrol for Live Performance, Presentation and Experience
Ivo Kersmaekers, ShowTex
How Immersive Experiences depend on choosing the right projection surface
Sven Giersch, VIOSO
Projection magic in Panorama and mapping applications
Lessions in English
Renée Abe, ZDF Digital
Immersive Sound – Spatial audio for VR & music
The lecture will focus on ultra-modern techniques and tools for recording and mixing, as well as differences to current audio productions. Additionally, the lecture will describe the production work flow from the concept phase to the finished product.
Torsten Hemke, Institut für Neue Medien
Immersive Entertainment – 360° Panorama-Video & 3D New Realities
To mark the 1,000th anniversary of Worms Cathedral in 2018, a VR experience was created, which takes visitors on a balancing act between the cathedral’s towers, 50 m above the ground. Acrophobia is guaranteed
Robert Seidel, Videokünstler & Kurator
Immersive Art – Augmented reality real-time visuals & sound
Seidel presents his first three-part augmented reality application, ‘IOR Index of Refraction’. Interactive AR art can now be experienced: a smartphone or tablet is sued to superimpose virtual-artistic 3D images on the (real) image of the device’s camera in real time.